Being a game developer, I occasionally get asked about games by concerned parents and whether they're good for their kids. This is often in a Christian setting, just because this is when I'm most likely to be talking with parents who don't also happen to work at a games company.
In my last post I wrote about The Talos Principle (TTP), which asks why, in the book of Genesis, did God put the tree of the knowledge of good and evil in the garden of Eden? As I discussed then, TTP's answer to this question is wide of the mark.
Without a shadow of a doubt, The Talos Principle is my favourite game of 2014. As well as being an excellent puzzle game, it's a deeply philosophical game. I wish more major games developers did things like this — produced games designed to make us think (and not just about solving
I've come rather late to Warhammer 40,000. A good friend of mine, our youth worker at church, has been playing it for years, and after hinting for a while that I should really start playing, he convinced me that the impending release of the 8th edition was an excellent
As far as its gameplay goes, I find 2016's version of Doom hard to fault. It manages to retain what made the 1993 original so compelling: a fast pace, an emphasis on combat to the exclusion of everything except looking for secrets, and an undeniably visceral feeling of badassery. It